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Comment by taylorallred

19 hours ago

I know Mojo is aimed at ML, but I'm actually really interested in trying it for game development :)

Me too! I've been using it for bioinformatics related work, and it is absolutely fantastic. I can't wait for it to hit fully open source status so it can be easily recommended.

  • I work in bioimaging. What kind of bioinformatics are you doing that requires mojo level power?

    • "requires" is a strong word, but I implemented an alignment kernel that can do alignments on the GPU.

      Overall I think there is going to be a lot of "old" gpu compute hanging around, and now that writing kernels is a lot easier than it has been, we might as well try and see what algorithms we can get working there.

      I originally picked up Mojo for the SIMD, not for the GPU kernels. The SIMD usability in Mojo is outstanding.

      Paper on the tool I wrote: https://doi.org/10.1093/bioadv/vbaf292

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