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Comment by dag11

15 hours ago

I feel the same thing.

I think part of it also is that, games with the same scope of flash games are still being made, but they're being made for phones which is where the customers. Flash games were the perfect mobile game before mobile games existed.

But the magic was that flash games were created on the same machines they were made on, so curious players (often kids!) had a natural funnel in to dabbling with the creation side, so whole communities of creatives formed naturally.

I don't know how we can solve this disconnect between creation and consumption :( Sure there's many apps that let you build content from phones (swift playgrounds, other game-making apps, and now a whole gold rush of agentic prompting app-building apps...) but a phone is inherently non-immersive so I don't know how a creator can ever get into a flow state of building content on a phone itself.

But also we possibly just miss being teens on computers.