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Comment by sandoze

20 hours ago

No credit for the art direction and inspiration? Brogue?

Or did I miss the attribution?

* Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that this is a small niche community we notice these things, we’re very free with our code, and copy is a compliment, but so is attribution.

The author wasn’t so much inspired the by Brogue style, but copied it directly down to the animations and ASCII.

> No credit for the art direction and inspiration? Brogue?

In the age of LLMs the "author" might not even know where the art direction and inspiration came from!

yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this.

I'll link to Brogue in the README :)

Calling it rogue-like is basically attribution since Brogue is just the follow-up to Rogue which invented the genre

  • I’ll be sure to keep that in mind with my next plumber platformer

    • No one calls them plumber platformer though…

      If you call it “Mario-like” then I would say most people would understand where the inspiration comes from.

  • most people would name hack (1984) or the fork nethack (1987) as the successor to rogue (1980). brogue (2018) i never heard of till now but probably i aged out by then (aged out of spending many mindless i.e. repetitive hours of fun)

I'm a little confused. There were some differences, but this stuff is straight out angband/moria lineage stuff. https://angband.readthedocs.io/en/latest/version.html#previo...

  • the lighting effects are very brogue and like nothing I've seen in angband, which is very very barebones ASCII by comparison. brogue-likes push into ANSI art territory with their abuse of terminal formatting.

While I can see perhaps a claim of "inspiration", when I put Brogue & this side-by-side, while artistically there is similarity, I wouldn't say "copied".

Brouge isn't the only rouge-like with LoS mechanics.