Comment by criddell
1 day ago
Apple has never really cared about games unless it's on the iPhone or iPad. It's worked out well for them though. Mobile gaming is a $100 billion dollar market, PC gaming and console gaming are each about half that.
1 day ago
Apple has never really cared about games unless it's on the iPhone or iPad. It's worked out well for them though. Mobile gaming is a $100 billion dollar market, PC gaming and console gaming are each about half that.
They don’t care about iPhone/iPad gaming either.
They stumbled into the perfect spot with the iPhone, then IAP sweetened it.
Since they found money they support it. But in the process they’ve really destroyed gaming on the platform unless you want casino games or candy crush/clash of clans things designed to extract money and show another ad every 12 seconds.
Yeah they show Resident Evil VIII and Assassins Creed Whatever but they don’t sell much. And the race to free IAPs created mean good games can’t sell even at a single $2 purchase.
Apple Arcade is the only sanctuary. I haven’t heard good things from the dev side, and it’s 80%+ old games from before things were destroyed or IAP riddled games with the IAPs removed, at times not even rebalanced.
I use it because it’s about all that’s left. But iPhone gaming is a shadow of what we had in the early years.
And at this point there is no competition left. The smart phone ate everything. And as far as I know Android games are in the same mess.
Comparing mobile games to PC and console games is like comparing film buffs to someone who only watches the latest summer blockbuster. They are technically the same on some level, but so different that they really shouldn't be considered the same category.
Well sure it worked out great for Apple. By preventing users from sideloading emulators or playing real games, you force them to purchase gambling apps and low-quality slopware to entertain themselves. "Real world" game developers like Nintendo outright gave up on iOS/mobile gaming because it wasn't a comparable gaming experience.
A good example of this is the Final Fantasy Pixel Remasters, which were so lazily ported that most fans advocate for pirating the originals instead. Why should anyone pay $14.99 for the bad version of FFVI?