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Comment by traderj0e

10 hours ago

Upfront purchase for something that depends on online services to work raises some questions. The problem with the bill is they want either literally infinite support or an open source server in the end. It'd make sense if there were some time limit based on the price of the game, just to guard against scams like asking $50 for a game that's shut down a year later.

> The problem with the bill is they want either literally infinite support or an open source server in the end.

No the bill doesn't state that. From the bill text [1]

(2) Beginning on the date a digital game operator ceases to provide services necessary for the ordinary use of the digital game, the operator shall provide the purchaser with one or more of the following: (A) A version of the digital game that can be used by the purchaser independent of services controlled by the operator. (B) A patch or update to the purchaser’s version of the digital game that enables its continued use independent of services controlled by the operator. (C) A refund in an amount equal to the full purchase price paid for the digital game by the purchaser.

Just curious, how did you arrive at the infinite support or open source server interpretation?

[1] https://leginfo.legislature.ca.gov/faces/billTextClient.xhtm...

  • Oh I didn't mean open source, it can be a binary (if applicable), but same problem, they'd need to provide a way to run the online servers locally. The third option is a refund, which isn't feasible.

    • Or patch out the online requirements. In many cases, the only real online requirement is a license key check. Also the refund is, afaict, intended to be essentially a last resort option to make the customer as whole as possible.