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Comment by grey-area

6 days ago

That’s really impressive, and slightly worrying for creatives involved in film, animation or modelling.

Even more worrying are the implications for fakenews, propaganda, fraud, deception and mental health.

  • This is really my biggest worry when it gets to consumer AI. People already have a hard time informing themselves properly. Now we have technology that just boosts the already existing confirmation bias people have. It's sickening.

  • Maybe short term yes. But longer term people will finally put their guard up against deception that’s been around for decades.

    • That's not how the human mind works. People still get skewed views on body standards even when they know that what they are looking at is biased and/or photoshopped, for example. When an AI fake stirs emotions just right, half the people will not even care about the truth.

    • At that point their ground truth is completely skewed (already for some folk), everything is relative. Some of them will probably die off in self-induced Darwin award winning ways, but sadly certain skewed world views may persist.

    • No, it will just become like in the Soviet system - people will not believe anything anymore, and become disillusioned and just not care about anything other than their immediate surroundings. That's what being innundated with fake/exaggerated information results in. People don't know what to believe because they're seeing/hearing everything, and bits will be retained, but in general there will be a "this is too much, I can't keep up, who even knows, shrug".

It’s the opposite, non-creatives (if such roles even exist in those industries) should be worried. All those models offset technical skills, allowing to get from idea to implementation through a different route (which can be easier or harder depending on idea and model - good luck tweaking that pelican’s exact pose and movements to match your imagination precisely). Nothing touches creativity, not even in the slightest.

But there’s a lot of panicking, fear-mongering and all sorts of nonsense around this whole subject.

  • My mother has started watching 100% AI generated stories on YouTube. They are good enough to be entertaining even if they include random errors like messing up the main character’s name.

    The thing is the creative economy is all about people’s attention and pocketbooks, it doesn’t need to be great just good enough.

    • > My mother has started watching 100% AI generated stories on YouTube.

      God, I'm sorry

    • whats the appeal of that kind of content? its objectively worse than real content, and its not like there is a shortage of real content

    • I think the elderly are particularly vulnerable. I also have at least one family member whose social media feed is 100% slop, they are blissfully unaware, and if you told them, they wouldn’t believe you.

  • That’s really not how this is going to play out.

    When advertising agencies for example see that their copywriter can go from idea to concept with a video generator instead of engaging an animator, they’ll simply cut the middleman who used to create that animation for them and use the tool instead, even if the content isn’t as good (though the quality of this one is really pretty good, there are obvious problems). They’ll happily accept mediocrity to save money.

    People will still create adverts but quality and creativity will go down and a lot of jobs are going to be suddenly displaced.

  • Does "creative" mean that you are creative at coming up with ideas or does it mean that you are artistic and can create stuff?

    I suppose it is more the latter, and it's the artistic people who create stuff who will suffer. The ones coming up with ideas, but previously couldn't create becasuse they lacked skill might win thanks to AI.

    Coming up with ideas is easy, creating and putting in the effort is hard (until we had AI).

    Probably the value of created stuff will go down rapidly because there will be so much of it.

I wouldn't be that concerned that animation is going anywhere. Both outputs look really off, especially around the feet.

  • In a serious creative tool you would also want a lot more creative input. At a minimum the ability to steer the animation with skeletons that feed into a control net, or something like that. And the ability to control the look and feel and create much more consistent characters. Both things that exist in good tooling, but both things that create work that will keep animators employed. But it will dramatically reduce the number of animators needed to reach a given level of "good enough".

    And looking at the trajectory of the animation industry, I don't think increases in productivity will be used to raise the quality of the animation if the alternative is to just pay fewer animators

  • Yes sure if you look closely it’s slop, but a huge number of companies and advertisers just don’t care (and they feel the same about their social media content, blogs and yes code) - they will attempt to cut corners where they can to the detriment of true artists.

    But yes, for anyone who does this for a living there will be obvious deficiencies, esp when you try to do something truly novel, intentional and interesting and don’t quite want what it produces.

    But in this area they have made quite a lot of progress.