Comment by wongarsu

6 days ago

In a serious creative tool you would also want a lot more creative input. At a minimum the ability to steer the animation with skeletons that feed into a control net, or something like that. And the ability to control the look and feel and create much more consistent characters. Both things that exist in good tooling, but both things that create work that will keep animators employed. But it will dramatically reduce the number of animators needed to reach a given level of "good enough".

And looking at the trajectory of the animation industry, I don't think increases in productivity will be used to raise the quality of the animation if the alternative is to just pay fewer animators