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Comment by rcxdude

7 hours ago

Yes, but undefined behaviour is undefined behaviour, and that behaviour can legally be that the code is not emitted at all, volatile (or any other side effect) or not. (and compilers do reason about undefined behaviour when optimising, so this isn't necessarily a completely theoretical argument, though I don't know whether the in compiler's actual logic which of 'don't optimise volatile' or the 'do assume undefined behaviour is impossible and remove code that definitely invokes it' would 'win', or whether there's any current compiler that would flag this as unconditionally undefined behaviour in the first place).

Volatile wins.

GCC calls that out [0] - volatile means things in memory may not be what they appear to be, and that there are asynchronous things happening, so something that may not appear to be possible, may become so, because volatile is a side-effect.

So about the only optimisation allowed to happen, is combining multiple references.

Clang is similar:

> The compiler does not optimize out any accesses to variables declared volatile. The number of volatile reads and writes will be exactly as they appear in the C/C++ code, no more and no less and in the same order.

[0] https://www.gnu.org/software/c-intro-and-ref/manual/html_nod...

  • That's cool and all if you are writing GCC or Clang dialect C, but it doesn't change the fact that it is UB in the C standard.

  • This is all assuming that the code is not invoking undefined behaviour. If the code is invoking undefined behaviour, GCC and clang are both well within their rights to say 'none of the rest of our documentation applies' (and have historically done so on bug reports).