Comment by WarmWash
4 hours ago
>First of all, I can and will visit any website I want, and I will use an ad blocker while doing so.
And so can LLMs, so I don't see why anyone should be upset about "stealing content"
>In either case the creator gets zero $. It could be argued that pirating might actually benefit the creator more - since it would increase overall usage/adoption/prevalence of the product/game. So your argument is kinda backwards.
So how do you decide (I'm asking you), who are the suckers who pay, and who are the ones that get it free? I say child a lot because it's really only kids who cannot see how a system like that plays out.
Just a heads up, with donation systems, typically ~1% of people convert to a donation.
Whoever can and wants to pay is free to pay. Everyone else is free to not pay. Not sure what the problem with that is - seems like a basic human right/freedom unless your brain is consumed by the marketing/advertising virus.
In many cases running something like an online game requires server s/infra , and also requires an active subscription - not something you can generally get around.
>In many cases running something like an online game requires server s/infra , and also requires an active subscription - not something you can generally get around.
Why would they pay for server infra or pay the devs? They should just be free to pay what they want or pay nothing at all. Not sure what the problem is.
They are free to pay whatever they want to pay, and the devs are free to accept/deny any work/payment they deem required.
Let me know if you need me to break it down for you further.