Comment by drblast

3 days ago

I haven't tried this because I haven't played Magic in over 20 years, but I always thought it would be more fun if you had two draw decks where the second was only allowed to include basic lands.

Then in the draw phase you could choose which deck to draw from, eliminating the mana flood/drought possibility that ruins games.

Maybe some additional rules to limit how many lands you're allowed to draw in the initial draw to one or two, I dunno.

I've thought for a long time, two draw piles - one is lands only - and you draw from each of the two piles each turn.

this would be balanced for both players.

If course with magic the lands pile would have to have rules like no lands that turn into creatures or something.. maybe even just basic lands .

but each person gets a land each turn - been thinking that makes the game better.

This is similar to how VS system worked, it was a short lived superhero CCG in the mid 2000s, you could play up to one card per turn facedown as a “land”, but you still drew from one deck.

There’s a few modern TCGs who take this approach, like Riftbound (the League of Legends TCG that launched last year) and Sorcery Contested Realm.

Other attempts to fix the mana problem include games like Lorcana and Flesh and Blood, in which cards have dual modes where they can be played or used for resources.