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Comment by Zee2

2 days ago

Very first flight of a brand new engine type (Raptor 3) with totally reworked heatshielding/plumbing/sensors/control systems/etc.

Which is true, but at the same time: this is Starship Flight 12.

The whole point of Starship is that it's a reusable vehicle with easy turnaround and quick maintenance. And in particular it's supposed to be different than the other reusable vehicle with easy turnaround and quick maintenance, which turned out to be sort of a boondoggle.

Yet, they've now hand-built and destroyed twelve of these things across multiple redesigns, and it still hasn't completed its design mission once. In fact basically every launch has unexpected major failures.

As poor as its safety record ultimately ended up being, the shuttle launched successfully on its very first try. And we only had to hand-build five of them. And lost two, sure, which is still a lot less than twelve.

Yes yes, I understand that iterative design has merits and that the ability to rapidly prototype and try things in the stratosphere allows for less conservative tolerances and better ultimate performance.

But does it really take 13+ tries?! At what point to we start wondering if we have another boondoggle on our hands?

  • If you can afford it, I'm sure anyone developing a rocket would prefer to do it this iterative way. I don't really understand the complain.

    • The part that makes no sense to me is why they are going starship scale rather than falcon 9 scale. Had they done their prototyping on a rocket with 9 engines on the first stage and 1 on the second, they could have gotten to raptor 3 (and a falcon 9 replacement) while blowing up way fewer engines, launch complexes, etc. There's a reason Spacex started with the falcon 1 rather than the falcon 9. It's a lot cheaper to blow up fewer engines and smaller rockets while you're developing a new rocket engine.

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    • The point was more that there is a point where (to borrow the software terminology) "iterative design" becomes "death march". Trying a few times in the early days and being willing to throw stuff out and start over is a powerful tool.

      I think blowing up a handful of rockets is a fine idea. But at some point you have to ask yourself if it will ever work? Why are we on a another engine redesign? Why is this the third iteration of the second stage? How many more?

      And what number is that point? Six? Nine? I'm thinking thirteen may be getting into the danger zone.

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  • But all of those 12 launches happened in just 3 years, and cost a tiny fraction of other major spaceflight development programs.

    For reference, SLS has been in development for 5 times as long, and cost 15-20 times as much, as Starship, and they still haven’t landed people on the Moon, which has been one of the stated goals since the Constellation program in 2005.

    I don’t see how the number of failures matters if the end result still happens faster and cheaper than anything else.

    • Recent SpaceX IPO filings put that 'tiny fraction' at about 1/3 or 1/2 of SLS. $15B total investment with about $4-5B of that figure from US gov. Is starship more than 1/2 or 1/3 of the way to a human rated Artemis II style mission? The main reason starship costs less to test (apart from the SLS jobs program baggage) is because of design choices which prevent it from performing such a mission without significant further tech development.

      '5 times as long' is dubious too. SpaceX claims to have been working on the design since 2012 vs 2011 for SLS. Ultimately though the start date of a complex program is not well defined, as early conceptual design stages can take years without leaving the drawing board. Government needs to put a start date on such efforts for legal/budget reasons, but a private company does not.

      Also relevant - SpaceX has been given a lot of tech and expertise from NASA at a tiny fraction of the cost and time it would have required them to develop it themselves. Therefore, the costs of NASA programs like space shuttle actually includes some of the development costs of SpaceX.

      Both programs pale in comparison to Saturn V, which was faster, cheaper, and more technically demanding at the time.

    • Moreover the two lost shuttles included human lives. Better to blow stuff up with demo payloads now before sending up large contracted payloads or worse human beings!

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    • It seems premature at best to make any sort of triumphant comparison, when Starship has yet to complete an orbit of the Earth while SLS has carried humans to the moon

      It's especially ironic to talk about not landing on the moon yet, when it is the landing system--aka Starship!--which is the primary bottleneck for that goal

      I am in no way trying to make this some SpaceX vs NASA pissing contest, but there seems to be a tendency to overvalue Starship's promised achievements to SLS's real ones

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    • It's Starship that's supposed to do the landing on the moon. If the next few test flights don't go well it won't be ready for Artemis III next year.