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Comment by troad

12 hours ago

I know. I literally gave the example of a Python Literal in the post you're replying to. TS too. :)

My overall point is that Haskell's type system is sufficiently expressive (you may not have "A" | "B" | "C", but you do have A | B | C) that there's no obvious remaining use case for string literals, unless you're thinking of typing input by way of expected literals instead of actually parsing it, which is... a choice. :P

By Haskell's type system do you mean with all the GHC extensions?

Because TypeScript has structural sub-typing, while standard Haskell (eg. `A | B | C`) has neither subtyping nor structural typing, which both are very useful features for safe "integration/glue" type of programs.

(String) literals form a fundamental part of the TS "row polymorphism" (record types) and eg. tuple union type implementation.

You can type a non-empty array that starts with zero...

    type Arr = [0, ...number[]];
    const a: Arr = [0, 1, 2, 3, 4]

Now try in Haskell.

  • > By Haskell's type system do you mean with all the GHC extensions?

    No? What extensions does `A | B | C` require?

    > Haskell has neither subtyping nor structural typing

    Is subtyping back in? Good news for Java and C++.

    Re structural typing, I would ask what behaviour you're after, specifically. For example, this is a valid, typed Haskell function for any two values that can be added, including any user-defined ones:

        adder a b = a + b
    

    If by structural typing you mean silently coercing types that the compiler deems structurally equivalent, then no, but I don't think many people writing Haskell would consider that desirable. A `Person` may have an age (40) and a `Wine` may have an age (2005), but you're not going to get sensible results if you start adding those two together, and your compiler should probably stop you.

    Structural typing is the sort of thing that is very valuable if you're bolting a type system onto a language with a cornucopia of untyped structs, like JS objects. It is comparatively much less valuable if you're working in a typed ecosystem to begin with, since you're not liable to have loose untyped structs floating around that require coercion.

    > "integration/glue" type of programs

    It does sound a lot like you're using string literals in lieu of parsing foreign input, which strikes me as a pretty bad idea. Particularly in a language like TS, which is not type safe at runtime, and which will happily ingest an unexpected value, silently coerce it in all sorts of fun and wacky ways, and cause behaviour far removed from what any static analysis of the TS source would suggest.

    > You can type a non-empty array that starts with zero

    Can you please name me any possible actual use for this? Especially given the type doesn't even exist at runtime and will never be enforced on input data, so this is a once-off check for comptime constants?

    • OCaml and Scala, both also famously strongly typed functional languages, also have structural typing (OCaml even has many different kinds at many different levels!). Mainstream, Go is based on structural (interface) typing.

      The Person/Wine example is a pointless strawman. That's not what structural typing is generally used for.

      The entire comment is basically making up strawmans... I didn't give practical examples to save space, obviously, it was just to disambiguate what I meant.

      TypeScript has several runtime-safe advanced validators based on its type system (most well-known being Zod), capable of enforcing types similar to what I provided.

      To conclude, these type system features were added by multiple experienced language designers for a reason, to languages that already had functional ADTs, so going "huh but what are these even useful for?!" to me sounds a bit clueless (or argumentative), so I don't see a productive continuation to this discussion.

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