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Comment by prmoustache

2 hours ago

I don't know I liked how each video game console at the time had its own audio and graphical signature. We were a Sega house but we enjoyed swapping our console for a few months with the SNES or PC Engine of friends/cousins and I think they liked it too.

It might have more to do with the game studios ecosystem more than technicalities given some games were ported on all 3 consoles with only minor differencies though.

I would describe both the audio and graphical signature of the megadrive as "Metalic" (a bit amiga 500 like but with FM sounds instead of samples) while the SNES one was more childish/cartoony (same as subsequent consoles from the brand really) and the pc engine one had more flat[1] graphics but more saturated/rock'n'roll sound signature.

[1] probably because it was halfway inbetween the sega master system and megadrive/snes in term of gfx capabilities.