Comment by HarHarVeryFunny
14 hours ago
Just tried the:
y -= x >> 4;
x += y >> 4;
Certainly works, and seems to require 100 iterations to get a full circle.
Are there other approximations, taking smaller angular steps, to get a better circle?
14 hours ago
Just tried the:
y -= x >> 4;
x += y >> 4;
Certainly works, and seems to require 100 iterations to get a full circle.
Are there other approximations, taking smaller angular steps, to get a better circle?
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