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Comment by pjmlp

17 minutes ago

It is simple, Android NDK has all the same APIs for 3D rendering and audio, as do all major middleware engines.

The failure of business, only reinforces Windows as the platform most studios reach for.

Buy Windows, buy Visual Studio, pay game engines licenses, let Valve do the work.

This ignoring that current Valve's management doesn't live forever, so who knows what happens afterwards.