Comment by TazeTSchnitzel
5 days ago
SDL has always made it easy to directly present a software buffer of pixels to the screen. I'm not sure why someone would want to use the renderer/texture thing for this use case.
5 days ago
SDL has always made it easy to directly present a software buffer of pixels to the screen. I'm not sure why someone would want to use the renderer/texture thing for this use case.
No comments yet
Contribute on Hacker News ↗