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Comment by fatnoah

9 days ago

Possibly (probably?) a coincidence, but it did look like broad changes to how reading was taught started to land in 2010-2012: https://www.edweek.org/teaching-learning/common-standards-dr...

The real culprit is probably more in line with far more alternatives to reading for entertainment.

Not a rigorous response, but Minecraft.

  • not to mention the vaguely desperate "Minecraft in Education." Pity the short-lived "Dwarf Fortress: Education Edition" never caught on

  • Kids were playing a ton of online games before Minecraft.

    • Yes and no

      Up until the 2010s I think it was still a lot less socially normal to play a lot of games. We reached a tipping point somewhere that went from gaming being a sometimes activity for kids to basically every kid plays games

      Most of the people in my high school in the 2000s didn't play games as a primary hobby. Only a few of my friends had a PC for games or a console. It wasn't nearly as ubiquitous as it is now.

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