Comment by Gigachad
21 hours ago
Everything in reality is animated. Nothing instantaneously snaps between two states. Which is why UX designers want to animate everything, it looks more natural for something to move from one place to the next rather than snap instantaneously. Everything used to be even more animated, ebook readers would play a 3D page turning animation, these days we settle for subtle abstract animations.
> Everything in reality is animated. Nothing instantaneously snaps between two states.
Alternatively nothing in reality is animated and everything instantaneously snaps between states.
https://en.wikipedia.org/wiki/Zeno's_paradoxes
>Everything in reality is animated. Nothing instantaneously snaps between two states.
That's precisely why a GUI should not be animated. No matter how I operate it, the action I use already has its own animation, e.g. my finger moving on the mouse. If I add another animation in the GUI itself that's double animation. It's equivalent to pressing a button and triggering a servo to automatically press that same button.