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Comment by mrob

16 hours ago

>Everything in reality is animated. Nothing instantaneously snaps between two states.

That's precisely why a GUI should not be animated. No matter how I operate it, the action I use already has its own animation, e.g. my finger moving on the mouse. If I add another animation in the GUI itself that's double animation. It's equivalent to pressing a button and triggering a servo to automatically press that same button.