Comment by pathartl
13 hours ago
I'd like to know which ones you've had issues with. I've compiled a collection of hundreds of Windows games from ~96-2006 and I've only run into one that's required an appcompat flag (carmageddon 2).
13 hours ago
I'd like to know which ones you've had issues with. I've compiled a collection of hundreds of Windows games from ~96-2006 and I've only run into one that's required an appcompat flag (carmageddon 2).
Dark Messiah of Might and Magic, and a lot of other early Source games will just outright crash.
Crysis Wars, Word '03, the Saboteur are all in a similar boat.
They're not address aware, meaning they overallocate at launch, and Windows handling of 32bit compatibility is dead end code that hasn't been worked on in decades. These are 64bit executables, with 32bit memory mapping inside them.
My dad had trouble getting the Panzer General / other General Series to run.
iirc, the installer is 16-bit, there's problems with too much disk space and/or too much ram, and then there's cryptic error messages. Oh and the please don't run this on WindowsNT message.
We did find something 3rd party that uses the assets, so all wasn't lost, but ...
Windows has a reputation for amazing back compat, and it's pretty good, but it's not really surprising to find things that don't work. Especially games from that era, there are common issues that come up a lot, but afaik, there's no microsoft compat option to lie about disk space, ram, or vram ... or it doesn't automatically trigger at least.
Heroes of Might and Magic 3