Comment by shakna
5 days ago
Dark Messiah of Might and Magic, and a lot of other early Source games will just outright crash.
Crysis Wars, Word '03, the Saboteur are all in a similar boat.
They're not address aware, meaning they overallocate at launch, and Windows handling of 32bit compatibility is dead end code that hasn't been worked on in decades. These are 64bit executables, with 32bit memory mapping inside them.
We regularly play Dark Messiah at our LAN, and I got that working straight off the disc. The only issue I've had with Source is SDK 2007 mods, but only because it's _extremely_ hard coded to have the SDK in a specific location.
But yeah, games that do outright crash are pretty easily patchable and most likely already have been.
If its the disk version, you have the 32bit executable. That'll work just fine. It's when the executable is 64bit, but the rest of the engine isn't.