Comment by oms1005
20 hours ago
I'm really interested in gamedev tooling and I'm working on a tool called PixelAid[0] right now. A lot of people are essentially discovering AI image gen as a way to make art for games, but AI is especially bad at pixel art right now. Color palettes, grid sizes, animation drift are some really big issues that basically make those things unusable. I wanted to take a non-AI approach to fix these things with some good ol' math and tools.
I'm trying to build more things around AI pixel art - honestly, I think it's crazy some people out there are charging money for things like this and seeing where I can help (and also just learn more about this stuff myself).
Look up Sprite Fusion as well - it's a very good tool for grid-snapping / palette reduction / etc. and was specifically developed with cleaning up AI assets.
https://github.com/Hugo-Dz/spritefusion-pixel-snapper