Google Flight Simulator

4 hours ago (developers.google.com)

This is fun, and I wouldn't be surprised if someone at Google did something like this a couple decades ago, as a 20% Project.

Outside of Google, around that time, I used Google Earth for a 3D visualization tool for real flight data recorders, integrated into a larger browser-based system.

(Stack: Google Earth Plugin did the heaviest lifting, especially before there were better ways to render 3D in a browser window. The frontend used JS, HTML for instruments, and some kludges to work around some limitations of off-label use of Plugin. The backend was in Scheme, and retrieving and serving up cached data for this was one of the simplest of the things that the Scheme did in that large system. Aircraft 3D models were off-the-shelf, which I tweaked lightly in (IIRC) Google SketchUp.)

  • This _was_ done a couple of decades ago, it was available on the downloadable version of google earth (when it existed). I remember playing around with it in 2012.

    • Google Earth pro is still available for download with the flight simulator, which is much better than the new web version. I played around with it last night after being disappointed with the web version.

    • Can confirm, we used to play it in the high school I went to around 2012 because it was one of the few games that the network filters didn't block.

Unfortunately, whoever did the controls for this doesn't understand how airplanes work.

  • Controls work normally for me on a desktop

    • The first part of OP's page indicates

      > Simplified flight physics: The flight simulator is designed for casual exploration rather than high-fidelity aerodynamic training.

      Google made flying possible with 6 controls only, and it's a feature!

      It works normally, but they indeed have no busines helping you prepare for ATP license exam with beautiful maps in the browser

      It'a an arcade game and it's fun

  • So much for hiring “smart creatives” and supporting their work I guess…source: Introduction section of 2014’s “How Google Works” (I returned it to the library after that, I’m not going to hate-read stuff even if it would give me some insight into Eric Schmidt’s career)

While this doesn't do anything to threaten MS flight simulator, it's still charming. Google Earth is a delight to experience in VR if you ever get the chance, and the flight sim mode is likewise.

  • I'm pretty surprised they brought something fun and charming forward instead of sending it to the graveyard.

Fun fact: you can fly through the entirety of the Great Wall of China!

Spent a long time as a kid doing so. I still use Google Earth "Pro" today, so much better than the webapp.

I wonder why Google doesn’t bother competing with Microsoft in the flight simulation niche. All that Google Maps data would be pretty cool to use for that purpose, but instead we’ve got only this toy feature inside Google Earth.

  • > I wonder why Google doesn’t bother competing with Microsoft in the flight simulation niche.

    Because the competition is already fierce. There's MS Flight Simulator and X-Plane on the commercial side, Flightgear on the open source side and geo-fs.com on the free-to-play side.

    There is not much Google can actually gain from making their own flight simulator.

Am I tripping or was this in Google Earth ages ago? I distinctly remember flying SU-27 on Google Earth map like a decade or more ago.

Took them long enough to add it to the web app too. Bit disappointing how lazy the implementation is though, you never fall out of the sky even with throttle at 0%. Making the most basic flight physics even ignoring aerodynamics really isn't that hard

If only they took this seriously as a competitor to Microsoft Flight Simulator... Or licensed the photogrammetry to X-Plane. But I guess that’s asking too much of Google.

  • I tried to get into MSFS 2020/2024 but couldn't stand the constant jank/missed frames. It's rated 55% on Steam, so I guess it still has issues :/