Comment by arka2147483647
10 hours ago
Its important to understand that in Game Dev a ’git clone’, aka ’p4 sync’, can be a terabyte of stuff.
Git is bad at such volumes of binary assets, textures, models, sounds, etc.
10 hours ago
Its important to understand that in Game Dev a ’git clone’, aka ’p4 sync’, can be a terabyte of stuff.
Git is bad at such volumes of binary assets, textures, models, sounds, etc.
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