Comment by stephc_int13
6 hours ago
The trajectory of id software is interesting.
The company was successful, had one of the most prestigious brand in the game industry, was early enough to capitalize on the rise of PC gaming, incredible talents and tech.
Yet it didn't transform into a Blizzard or Epic.
And it seems that both the early success and stall were the responsibility of one very talented but somewhat obtuse nerd.
The loss of the original team was a tremendous blow. After Quake, a common criticism of id was that they put out tech demos instead of games.
> Yet it didn't transform into a Blizzard or Epic.
Now what was that thing about living long enough to become the villain.