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Comment by unethical_ban

1 day ago

In short, it is the default assumption that a game will play on Linux these days, vs. assuming it won't.

Steam/Valve has built Proton, which I believe is a fork of Wine, and put significant resources into it. Steam distributes it on its own but CachyOS distributes even more patched/optimized versions of it in their repositories.

The games I know do NOT work on Linux are usually online multiplayer competitive games which have kernel-level anti-cheat. Notable for me is Fortnite - though I hear that now, there are even options for enabling strong anti-cheat in Linux but Epic chooses not to support it.

I'm not informed on other niche game types like simulators or games requiring special equipment, but chances are if it's not competitive, or it's single player, you can get it running with good performance on Linux with modern hardware.

Most of the games I play are resource management or base/city building games. I haven't bothered checking if a game works in the last few years, I just fork over my money at this point.

I think the closest to a AAA game was Anno 1800 and Mount&Blade Bannerlord, both worked fine. All the current popular city builders work fine (eg. Timberborn, Foundation, Manor Lords). A lot of the games I play are early access too, or the pre-release stream.

The one game that didn't work was Bongo Cat, which is free anyway. The devs are working on an X11 version though, and it's practically a whimsical keylogger, so it might not appeal to fans of Linux anyway!