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Comment by SpicyLemonZest

1 day ago

The Godot maintainers have decided they don't support that perspective. In their words, they value "being cautious about feature creep" and "dedicated to high code quality"; they don't accept that all working code should be merged.

Aspiring contributors who'd like to make a different tradeoff are of course free to make a fork. But then all of the stuff in their fork won't benefit from the participation of the community, which I suspect most such people do value even if they identify as a "code first" person.

> they don't accept that all working code should be merged.

That’s perfectly within their rights to do!

> Aspiring contributors who'd like to make a different tradeoff are of course free to make a fork.

Too many of those do fragment the development effort and hurt any project.

Here’s hoping that Godot doesn’t struggle too much with people who don’t care about their rules and spam PRs regardless and that the people who want to commit AI code regardless because it works and is good in their eyes at least demonstrate enough initiative to cheat convincingly (maybe actually read the code and make it their own). Godot is a pretty cool project!

Wonder what the middle ground would look like - a project with super high test coverage and tooling, that also requires at least 20 USD in Opus tokens spent on review on the behalf of the author or something, before an actual human being is bothered with it? Heh.