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Comment by cjk

21 hours ago

Sony in particular is doubling down on platform exclusives again. I was waiting for Ghost of Yōtei to come out on PC, but Sony cancelled the port. We're well and truly fucked without physical media for exclusives like this.

Except Sony is notoriously bad at actually securing their consoles.

  • It shouldn't be the case that this is relied upon. There needs to be a cultural shift in the industry back to physical - or at least, preservable - media.

  • The PS5 has been pretty secure (though, not perfect). They learned their lesson from the PS4 and took some pages out of the Microsoft playbook - brought back the hypervisor and implemented e-fuses.

    Byepervisor did crack the hypervisor, but it requires an old version of the firmware and the console has to be kept offline to avoid being upgraded. There's no mechanism to downgrade the firmware like there was with the PS4, which limits the blast radius of potential jailbreaks.

    Of course, even offline consoles can be updated, since games can ship with firmware updates required need to play the game.

    • All true, but you don’t need to crack the hypervisor to play cracked games, and if you manage to jailbreak your console there are game backports for older firmware versions.

      Also, there are unreleased kernel exploits (i.e. jailbreaks) even for the most recent firmware versions, which will inevitably come out in the future.

      The scene is not as mature as PS4, but a lot of progress was made this year.

  • Maybe AI will change that.

    That’s the crux, safe software is like an unbreakable lock. It can keep safe what you value or it can lock you in|out.

    • You lot really ought to stop with “AI will solve that” statements. It’s like watching a child play with Siri thinking it is a real person. C’mon now.

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