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Comment by playorizaya

16 hours ago

Yeah depends what/why you wanna do.

As a kid I wanted to make games when I got older, I always saw learning to program as a means to that end.

It wasn’t until I was deep into my career that I started developing all these preferences and ego and suddenly caring about the craft of the craft - specializing in work I never imagined spending so much time and energy on, career aspects I never meant to work into my personal identity.

Part of me feels a huge sense of relief with LLMs and image gen - because finally I don’t have to be the maniac anymore! The machine can be the machine again, I don’t have to sit at an IDE for 13 hours grinding out tedium.

Now I can make games, now I can do art.

In that sense it’s a lot like the early arts and literature movements - a renaissance - where the printing press, canvas, international finance, and the enabling of the rapid production of ideas paid off tremendously in the following decades and centuries.

We’ll get great films, games, stories, and research because of this stuff. And then great innovation - stuff we could not do without it at unimaginable scales.

>We’ll get great films, games, stories, and research because of this stuff.

If you were the kind of person who could create great art, then you would have found a way to make that art happen before LLMs were made.

Sorry if that comes off as harsh, but it's true. Too many people are convinced that an AI is suddenly going to skyrocket them from the ground floor to the ceiling of a craft. It won't.

Accept that there are no shortcuts to mastery. Accept that ideas are cheap, and execution is what matters. Accept that a large portion of people find it repugnant to engage with generative art.

  • > If you were the kind of person who could create great art, then you would have found a way to make that art happen before LLMs were made.

    I did some fairly pioneering product and visual design work (early to the trends sorta thing) long before AI, over a decade ago:

    https://dribbble.com/shots/1649274-New-Message-flow

    https://dribbble.com/shots/3019741-Get-a-ride

    https://dribbble.com/shots/1800476-Los-Angeles

    https://dribbble.com/shots/3039672-New-message

    And I would disagree with that sentiment.

    Generative tech just makes it easier to create more things at much greater scale that would be possible without it.

    I've used Photoshop and Blender for like 25 years. Lens flare and Filter Gallery - the original "one shot" have always been around. Just because Photoshop and Flash existed it didn't make everyone great at it.

    Same is true with this stuff. Some of the best people doing video right now are unbelievably good at it. To your point - they were likely great video editors before AI, but to my point they are being supercharged by it now.