Comment by charlie90
11 hours ago
AI changes this a lot.
You can realistically get a featured 3d engine+editor up and running in a couple week with AI, working solo. Probably better than what Godot or even Unity gives you. Also AI is very good at editor/tooling stuff, I've even found it getting better at graphics programming stuff, just telling it to 1-shot implementing gpu occlusion culling, ddgi probes, taa, etc. type of features. Also for stuff like animation, I just told my AI "clone Unreal's animation blueprints" and I have a pretty featured animation system now. "clone Unity's particle system" and it 1-shots it in an hour with the runtime and nice editor tools. With the advantage being you can just implement exactly what you need.
Oh man I can't wait until you release a fully featured game engine less than 2 weeks from now that's better than both unreal and unity.
I'd like to see evidence for this claim.