Comment by bmitc
11 hours ago
I want to do something different. I want to make desktop applications that utilize 2d and 3d graphics. These aren't games, and so while game engines can work, they are a heavyweight fit. And this is certainly not game engine programming, although there may need to be a way to program a 2d system rather than relying on the litany of 2d graphics libraries that all have major limitations.
Godot is actually a good choice for that use case and compared to Unity or Unreal Engine fairly lightweight:
https://docs.godotengine.org/en/stable/tutorials/ui/creating...