← Back to context Comment by rurban 5 days ago Why no GC? Guaranteed memory safety would be nice 1 comment rurban Reply bneb-dev 4 days ago It was a design decision. I chose Arenas instead.The designed arena allocation is both faster and more predictable than GC. The trade-off is that you have to think about memory regions, but you never pay a GC pause.
bneb-dev 4 days ago It was a design decision. I chose Arenas instead.The designed arena allocation is both faster and more predictable than GC. The trade-off is that you have to think about memory regions, but you never pay a GC pause.
It was a design decision. I chose Arenas instead.
The designed arena allocation is both faster and more predictable than GC. The trade-off is that you have to think about memory regions, but you never pay a GC pause.