← Back to context

Comment by flohofwoe

6 hours ago

> You can always generate one using LLM if you don’t care about how it actually works.

Lol, right. That might work for some of the runtime parts of a very simple engine, but not the other 90%, especially when you "don't care about how it actually works".

A game engine (like UE or Unity) easily exceeds the complexity of an entire desktop operating system (not necessarily in line count, but in number of features, their diversity and complexity).