Comment by Eji1700
4 days ago
Always wish Exa could scale a little more. I understand that it's supposed to stay at the low level of coding, but when i realized unfolding loops was a very valid way to improve your score, I learned a lot, and also realized it's not quite for me.
All the joys of code reuse (as silly as that might sound) do get kinda lost in the game. I still loved it, but I'd kill for a sequel that was a little higher level on the tooling.
The thing is, you can play it in any way you like. You don't have to optimize for speed at all if you don't enjoy it
Yeah that's what I did, but the focus on lower level programming meant a lack of part of what I find fun about coding which is code reuse optimization and abstraction. I sorta reached the limit of what I could do in Exa (hell i was just copy pasting my code from VS code).
I'd kill to be able to build my own small helper libraries in something like Exapunks, but that's way beyond the scope/flavor they were shooting for. I do think there's a neat game there where you setup different problems in a way so naive coders find out their abstractions/libraries aren't perfect (what do you mean i got a null?), but obviously that's a different game at that point.