SimPolitics: America’s quest to solve politics with computers

11 hours ago (mitpress.mit.edu)

https://direct.mit.edu/books/oa-monograph/6166/SimPoliticsAm...

Thank you for this, I'm going to give it a read.

I am unfortunately very bearish on politics in general. All politicians think short term, look after themselves, their families, their friends, and their interests first; Facts, and working simulations just get in the way. (I am still looking for a politician that is an exception to this rule) Human nature is unfortunately real, and the only way I can see to "solve politics" is to remove human's entirely, but that comes with a whole new set of issues and is another book I guess.

  • Exactly right, and same for society in general. There’s a degree to which humans work okay in their primitive state (hunter-gatherers, small homogenous communities), but once scaling and technology enters the picture we’re 100% toast without a fundamental recalibration towards genuinely caring for one another.

  • The Supreme Intelligence has entered the chat... My brain has been stuck on that same thought for decades - wouldn't it be great to have a wholly objective, impartial, and independent governing mechanism to limit the influence of power hungry monkeys and their lackeys.

    A fantastic low to the ground example of the fundamental problems with human politics is seen in American HOA structures and proliferation. It's utterly amazing to me how insanely corrupt a bog standard HOA can get months into it's inception simply do to base human behavior.

    I'll remain bearish on this as well. "Democracy" and collective government has been our species best attempt at this and well...

Title is: SimPolitics - America’s Quest to Solve Politics with Computers