Comment by newswasboring
6 days ago
That is my entire workflow in opencode through delegates. I have an "orchestrator" which uses matt pocock skills like grilling and writes specs in gh tickets. Once that is done it delegates individual tickets to deepseek v4 flash based developer subagent which executes the code pretty fast. This agent can only delegate one subagent which is a code-reviewer which uses a better model like qwen 3.7 for review. So dev does its own review loop before returning.
It's going amazingly. The orchestrator holds the big knowledge from grilling and also enables me to do more grilling to refine the specs. The trick was to check and re-align after each phase was developed. Also carefully defining each workflow step explicitly otherwise it makes mistakes like trying to self review the code. Also needed to define very explicit contracts. I chose the same surfaces as the matt skill set.
Do you have source code or config for this setup ?
It is just basic agent setup. When I get home in the evening I can isolate my agent files and share GitHub link. In a couple of hours.
Edit: So life got in the way and I couldn't isolate it. But I have made this project public and committed the dev and code review agents here.
https://github.com/rick2047/meuseum-game-new/tree/main/.open...
The delegate builder is too ugly to share yet. But to be honest just use the normal builder with a frontier model and instruct it to delegate to developer any developer task. That works well.
Of course you have to install the skills [1]
[1] https://github.com/mattpocock/skills
Sure, that would be very helpful.
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