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Comment by zarzavat

7 hours ago

Video game streaming requires a high quality internet connection to a nearby data center. It can work in certain places but there's always going to be places where it doesn't work, and consoles don't have that problem.

The question is, when does the market that does have that access start to completely crowd out the market that doesn't have that access?

In a lot of the metro area where I live cloud gaming over 5G wireless is actually very feasible. I do it from time to time. I've tried it in a few other cities as well, with generally positive results.

There are some games that just don't work well over cloud streaming though.

Well Sony is actively working on that problem- the plebs in these internet-starved countries won’t be playing anyway, as with no optical drive in the future ps6 users are going to be tied to PSN which isn’t available on half the planet.

Jokes aside I do agree that streaming doesn’t work reliably for all game genres and client geographies, mostly due to latency