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Comment by ch_ase

20 hours ago

Thank you for the feedback. I’m no puzzle making pro, but yes the decoy clues were my idea. Scores are based on time and number of errors, with preference given to fewer errors. So I liked that it adds a layer of strategy as to going fast vs. checking possibilities.

Maybe just allow dragging independent of validating / submitting. So I can build the full page out and then validate?