Comment by Rendello
21 hours ago
> offers a more overwhelming MC Escher-like experience
That reminds me of one of my favourite games of all time, Knossu [1]. It's a short game from the peak of the indie era, written by Jonathan Whiting (whose post "Why I write games in C" made the rounds a few times here [2]). It's not anything like a train station, but it's non-Euclidean, labyrinthine, and surreal. My favourite part is that despite it being extremely simple (WASD only), and despite having beat it, I still don't really understand the core mechanic. It feels like a dream.
Actually, hell, that reminder reminds me of another similar looking game, LSD: Dream Emulator [3]. One of the many surreal Platstation 1 & 2 "games" from Japan. I haven't played it, but I've been thinking about it lately as it's the cover art for Alt-J's album Relaxer [4].
Which reminds me of another *--STACK OVERFLOW--*
1. https://jonathanwhiting.com/games/knossu/press.html
2. https://hn.algolia.com/?q=Why+I+Write+Games+in+C
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