I don't play those, but I know at least with games like those, where players like to play on specific versions, there's usually ways to stay on a specific version without too much hassle.
Microsoft purchase was during 1.8. large-scale terrain structure completely changed in 1.7. 1.5 completely changed the redstone meta. 1.4 completely changed the villager meta as you could now zombify and cure villagers and more changed meta because beacons existed. 1.3 added villager trading, making mining obsolete for some people. 1.3 also overhauled the internal structure of singleplayer so that you can have network latency in singleplayer. 1.2 increased the world height, making your max height builds no longer impressive. Beta 1.8 added hunger so you can't just exist indefinitely, and endermen who aggressively stole blocks in that version. Beta 1.6 fixed several fun glitches.
The post-Microsoft meta is that glitches are valid game mechanics. TNT duping has been in the game longer than Notch controlled the game. But some other glitches get fixed.
I don't play those, but I know at least with games like those, where players like to play on specific versions, there's usually ways to stay on a specific version without too much hassle.
I stopped with Microsoft buying minecraft. But before that they didn't change but add things.
I can't remember a single time I was disappointed because something changed.
Microsoft purchase was during 1.8. large-scale terrain structure completely changed in 1.7. 1.5 completely changed the redstone meta. 1.4 completely changed the villager meta as you could now zombify and cure villagers and more changed meta because beacons existed. 1.3 added villager trading, making mining obsolete for some people. 1.3 also overhauled the internal structure of singleplayer so that you can have network latency in singleplayer. 1.2 increased the world height, making your max height builds no longer impressive. Beta 1.8 added hunger so you can't just exist indefinitely, and endermen who aggressively stole blocks in that version. Beta 1.6 fixed several fun glitches.
At least Minecraft is generally additive as opposed to mucking up the previously working mechanics.
(This of course is excluding things like the big “Flattening” of data structures that happened around 1.13 or so)
The post-Microsoft meta is that glitches are valid game mechanics. TNT duping has been in the game longer than Notch controlled the game. But some other glitches get fixed.
This goes for most games where glitches end up becoming protected features. Being fun is more important than being correct.
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