Comment by Loughla
4 hours ago
I would agree.
They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy.
Microsoft was great in this instance.
4 hours ago
I would agree.
They honored my account, and I originally bought the game when you had to send Notch money directly for him to send you a copy.
Microsoft was great in this instance.
As one of the Devs responsible for the technical part of that transition: thank you. We tried real hard to give users the best possible experience, but I think it has nevertheless been the least appreciated piece of code I have ever written. So it's nice to finally hear some positive accounts from users!
So, again, just thanks for saying this.
I paid for Minecraft and can no longer play it. I'm supposed to be thankful for this?
If you choose to work for EvilCorp don't be surprised when you get assigned to work on tickets that make people unhappy.
When you "buy" anything digital, you're not ever owning it.
It's unfortunate, and Microsoft is no saint, but Mojang's depreciation was inevitable.
5 replies →
I truly think you folks did the account transition in the most user-friendly, considerate way you possibly could. There was SO MUCH TIME to migrate and SO MANY WARNINGS about it needing to be done. I'm sorry you haven't been appreciated for it. Well done!
As if giving users more time to accept bad terms before the rug pull is commendable.
"It needing to be done"?
I didn't accept any terms with MS and I haven't received any refund or whatever other compensation.
Really? I still have my 9.95 PayPal email receipt from buying the game in 2010, but I don’t have a single email sent to that email address about any sort of migration.
I mean, the code is unappreciated because the fundamental premise was broken. Locking users out of their paid accounts if they don't respond within some X deadline (no matter how long X is), without a refund, is a completely unacceptable "solution" to technical debt. The fact that you tried your best to give users a good experience doesn't matter if it's serving a fundamentally broken goal.
Related: https://emersion.fr/blog/2020/saying-no-to-unethical-tasks/
>the best possible experience
It's comforting to know that a game I bought and paid for, that was taken from me, is "the best possible experience".
It soured me so much on Minecraft that I can't even be bothered to pirate it.