Comment by andai
5 hours ago
Yeah many tasks are already saturated. For small interactive code changes (I call this power coding like power armor), we got there about a year, maybe year and a half ago — with the small models of the time.
And small models have the advantage that they tend to be much faster. This is an interesting factor because, well speed is always a nice-to-have, but if you go from 10 seconds per turn to one second per turn, the activity actually becomes interactive.
It becomes a fundamentally different way of working. You stay active and engaged the whole time. And also because you are "driving", your mental model does not be synchronized from the code base. So you don't need to spend extra time later catching up.
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