Comment by Nevermark
2 hours ago
A great application for sure.
It prompted me to wonder why environments haven't evolved into fully realistic room makeovers yet. As the writer notes, the hardware is ready for more uses.
The Vision Pro is great hardware, waiting for a beyond-toy-app beyond-media-kiosk OS.
I use it as a Mac screen. But why one "screen". Why not all Mac windows. Why not Mac windows that naturally handle 3D content.
I am talking "mundane" but seamless support. The better use of visual space, the better physical ergonomics of screens that can be easily moved, and no barrier to evolving practical uses for 3D, would create the "NeXT" Pro experience over macOS/Mac over time. Instead of another iOS check out counter.
I believe Steve would have seen the beyond Mac potential.
The first version's hardware is still "Pro" enough for a Pro OS.
Just as a screen, switching between a MacBook Pro and Vision Pro is frictionless (aside from a few seconds to link each time). Eye tracking and pinching could be implemented on the Mac, via its camera/island so physical memory translated both ways.
I use mine every day, with just-out-of-reach frustration in direction proportion to real what-I-have-now appreciation.
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