Comment by ericd
3 hours ago
You can kind of get a sense by running these things at home - I'm currently running Laguna. One interesting thing is that per stream doesn't actually slow down that much with multiple concurrents, because the bottleneck remains the memory bandwidth until pretty significant request depths, and then eventually you hit the GPU's limits. It's one of the big forces that pushes for centralization in this stuff, the fixed costs to run one are huge, the marginal costs of additional tenants, relatively small.
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