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Comment by MrNeon

10 hours ago

It doesn't lack those voiced lines because of some purposeful artistic goal.

Art is designed around the constraints that existed at the time when it was created, the constraints are part of the art.

All art is a compromise between artistic vision and economic reality.

  • I liked the vast modding community around Morrowind and had plenty of fun playing around with it in my younger years.

    If the concept of art one has in mind limits creative endeavour and acts as a gatekeeper to art, then it is probably better not to have a concept of art at all.

    I'm glad I'll never find out how much fun, skill gain and artful cultural production I might have missed if I had carried a false, limiting idea of art back then.

Yet adding them wouldn't make the game better, as it just wasn't designed around voiced lines. NPCs in Morrowind are much more numerous and verbose than in Oblivion or Skyrim. To some like me, the sequel games were downgrades in that regard.