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Comment by andyfilms1

4 hours ago

Man, this is so misguided....

1. Stagecraft/virtual production is a thing, yes, but the backgrounds are not "AI rendered," they're 3D scenes built in Unreal. They have to be, because they need to dynamically react to the camera moving to create parallax.

2. Yes, some people are using AI to plan scenes. With respect to your relative, those people are not the ones getting hired on large projects. When someone is hired in the film industry, they're hired for their specific taste, creative eye, and opinions. That contribution is literally their whole job. Outsourcing that task to AI is, within the industry, seen as an indication that someone is inexperienced or simply bad at their job. Crews don't want to work for those people, and audiences don't want to watch content created that way.

3. It's easy to "expect" that "one day" AI might become the way movies are captured if you don't actually understand the limitations of AI video generation versus the demands of filmmakers and the expectations of audiences. Putting aside the obvious stuff like continuity, shot duration, and resolution...GenAI is not color managed, it's not physically accurate, the results can't be copyrighted and it struggles with anything not in its training data (I.E., genuinely new ideas.)

This is NOT to say that this technology has no future in the film industry, obviously it does. But half the movies at the Oscars last year were shot on film, so the notion that all filmmaking is just going to turn into pixel soup being generated from prompts is just hilarious to everyone actually within the industry.

Stagecraft is just one implementation but you don't think that the Unreal 3D worlds that are used behind it are beginning to be generated with AI?

You're right that my relative probably isn't going to be at the top of the list to be hired for that work. He doesn't work in Hollywood level stuff and I also think that he knows he's going to have to fight to stay relevant and compete for the work that's available to him. Fortunately he's at the end of his career and his kids are adults. I think he can see the writing on the wall for his career either way.

Color management and maintaining context across multiple renders is actually the conversation we were talking about and the software that he is using has mechanisms to define context across a rendered shots and even across multiple projects. He just wasn't using them as it's an alien concept to him. My point is all of that is possible and solved and will become easier as the market matures.

I also have a friend who was significantly involved in Odyssey and I think the reason why so many films are made with film at the moment is because the industry is clinging on to what it believes is authentic when being pushed towards a commoditized race to the bottom.

As people stop paying to go to the cinema and Netflix demands tighter and tighter budgets for work, I think we will sadly see the end of this means of production because fewer and fewer people will want to pay for it.

The end goal of all of this is actually customized content where the film that I see and the film that you see is different because it's rendered to our tastes. There's a whole school of thought there around a collective experience versus an individual experience, but the technology will allow it if it's completely digitally created and one would assume that will be where it will go.

In other words, I might want Odyssey but framed as a horror filmed in noir and you might want Odyssey framed as a rom-com and the AI will just generate the version for us based on the original directors prompt. I actually think that's kind of sad, but that doesn't mean that isn't where things are going.

  • > Stagecraft is just one implementation but you don't think that the Unreal 3D worlds that are used behind it are beginning to be generated with AI?

    They are not. Source: I have run one of these LED volume studios for 4 years.

    > Color management and maintaining context across multiple renders is actually the conversation we were talking about and the software that he is using has mechanisms to define context across a rendered shots and even across multiple projects. He just wasn't using them as it's an alien concept to him. My point is all of that is possible and solved and will become easier as the market matures.

    These problems are solved...ACES, DRT, FDL, etc. exist, are open, and AI companies are welcome to utilize them. But for some reason, they don't (or can't.)

    > I also have a friend who was significantly involved in Odyssey and I think the reason why so many films are made with film at the moment is because the industry is clinging on to what it believes is authentic when being pushed towards a commoditized race to the bottom.

    The reason people are still shooting on film is because it forces you to slow down and think about every decision, because mistakes become very costly. The decision to shoot on film objectively does not make technical sense, and studios would much prefer people shoot on cheaper digital cameras. But filmmakers still use it because of the specific creative mindset it requires of you.

    > The end goal of all of this is actually customized content where the film that I see and the film that you see is different because it's rendered to our tastes. There's a whole school of thought there around a collective experience versus an individual experience, but the technology will allow it if it's completely digitally created and one would assume that will be where it will go.

    The end goal...for who? Totally fine if this is something you want and interests you, but unless you have a time machine, this is just speculation.

  • Your last sentence there seems a little too 'high fantasy' for me. People want a shared experience. Talking about the Odyssey and saying "I liked it, but with the rom com lens" is not a unified experience. Also it kind of shits over the director's vision, which they probably won't stand for. The whole point of art is a framing of an idea. If you add these different lenses, you remove the framing; they become distinct things in and of themselves.

The future is probably not 100% generated, but probably a mix of generation + animation + motion capture. AI is not going to be able to replicate the deep and affecting performances you get from humans—I fully believe it can recreate some aspects of the visual arts, but no way is it going to get to the point where it will be the best of the best. It may become good enough, which is a thing and will make an impact, but I think creatives will still want that kind of control.

And when we see the edges of that control, people will be interested in seeing things that make it "the old way," part of the reason you see a lot more practical effects these days, and I would include the background-in-unreal backdrops there, because they read as more real than actors in front of a green screen—for reasons that are totally unconscious unless you are highly trained in the differences.

While I do think gen AI is going to change how movies and TV shows get made, anyone telling you it will be a whole hog replacement has not studied the history of multimedia and probably hasn't made anything that required a high-level of vision themselves.

  • With a few notable exceptions (James Cameron) the film industry is largely unconcerned with "possibility." I think this is often why there is such a big misunderstanding from tech folks about how movies are made, since tech is very feature and tool driven whereas filmmaking is very much process-driven.

    The Odyssey was shot on IMAX cameras half the size of a car that weighed 400lbs. It's easy to call that out as being ridiculous, surely a much smaller camera system could have achieved 99% the same results, etc. but that totally misses the point. Nolan could have shot it on anything he wanted, and he chose the less convenient way, because that is his process. If he was forced to use a more reasonable camera, it would not have been a Christopher Nolan film.

    Sure, I'm down with that mix of generation + animation + mocap workflow. But at some point, people will going to look around at all the equipment, the people in mocap suits, the thousands of hours of generation and the millions of dollars of compute, and just wonder...wouldn't it be easier to just film someone with a real camera?

    • Nolan is irrelevant. He is the last of a dying breed. Once him and his ilk are gone, studios will go 100% into AI slop, Oscars be damned. No company is funneling 200 million into risky Oscar bait when they can make one hour Tiktok equivalents and get higher ROI. Movie theaters as a whole might go the Blockbuster route in a decade or two. The younger generations are not supporting the film industry with their eyeballs or dollars.

      Someone else already replied to you politely explaining this from another angle, but for some reason you not to engage with him.

Who cares about Oscars? It's about sales and mind-share. Ticket sales still have not recovered to pre-COVID levels, and they were already in a severe downward trend before the pandemic.

The trend is that increasingly, the entertainment people consume comes from small-time creators. And these small creators have thus far had very little capacity to create truly visually appealing content and take on more ambitious works. And still, they've been taking mindshare from the movie industry.

Increasingly sophisticated experiences are becoming possible for these creators via AI tools. Where do you think this is going? Keep on laughing it up at your award ceremonies, but the audience is moving on.

  • Sure, but saying that AI is the magic bullet to solve this is completely speculative. If and when a fully GenAI film is released and performs well at the box office, than I'm sure the industry will align itself to the new direction. But pretending like that situation is an inevitability is just wishful thinking...any number of things could, or could not happen.

> half the movies at the Oscars last year were shot on film, so the notion that all filmmaking is just going to turn into pixel soup being generated from prompts

> audiences don't want to watch content created that way.

I want to point out a couple things. Not that I'd assert that you're wrong in basically your whole post. But...

Filmed movies and normal television programs aren't competing only with other content coming from (so-called) 'Hollywood studios.' They're competing for audience attention with all content, and to be thorough with any other activity people might get up to. The potential damage to (so-called) Hollywood is equal in these two scenarios:

1. 50% of films and TV shows shift production to AI-first: They use no real shots, they just motion capture a few actors and use AI and Unreal sets built primarily with AI and put the whole thing together digitally.

2. Of the time per week that people today spend watching films and TV, people shift 50% of that time to watching cheap, often-AI-produced junk on TikTok. Or for that matter, it doesn't even need to be AI-produced junk - it could just be influencers screwing around / ranting / doing sponsored content / etc.

Either way we lost 50% of the jobs. As for whether audiences want to watch that content, I'm starting to be concerned that we (human consumers) have lost most of our control here. Most people today consume content in a few ways:

1. Algorithmic feeds show us content, one item at a time, decided by a platform owner (Meta, Google/YouTube).

2. Streaming services. Again, algorithmic. You have to scroll like 12 sections down to get to "Resume Watching" - past 11 other carousels of What Platform Owner Wants You To See

Distant third: Movie theaters, but people usually go specifically to see a certain film. What movies you even know about hinges on either a platform owner deciding to show you a video discussing a movie, or ad spend. And some people block ads, and most others try their best to skip them - this is a far cry from the 90s, when movie ads were a staple of every commercial break. I used to at least know of every film in an 8-screen theater at all times, able to give a brief synopsis of the premise, just based on the linear TV advertising I saw.

Anyway just a long-winded way to say, don't underestimate the power of platform owners to force-feed us AI garbage and artificially generate "demand" if they decide that it's in their interest to - and this is exactly their playbook due to the cost savings potential. Same reason Spotify started padding their first-party playlists with AI slop.