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Comment by ksaun

7 days ago

I've continued working on my game project, Vestiges, which is a 2D narrative strategy roguelite made in Godot.

This Ask HN post being early in the month surprised me; I'd hoped to have a more meaningful update from when I first mentioned this project last month (https://news.ycombinator.com/item?id=48884984).

As was recommended to me by guiambros then, I started the process of setting up Vestiges on Steam, but that's still in progress.

I bought a Linux laptop for this project (I was working on a 2020 Surface Book 3). I had used and liked Unix in the 1990s, but not much since then. The video game industry being so Windows-centric, I'd stuck with that OS throughout my career. So recently I spent a few days enjoying (not sarcastically!) setting up my new computer and work environment. In doing so, I also took the opportunity to improve some aspects of my development process.

Limited meaningful work on the game itself. From a technical perspective, I could release the demo now, but I'm dissatisfied with the content (specifically the writing). Not that it needs to be amazing just yet, but I want it to be at least less embarrassing. This writing work (for me) requires greater focus that I can usually muster, so I've been procrastinating, polishing other things even though they could ship as-is. Fortunately, at the moment I'm not in any particular hurry.