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Comment by QuantumNoodle

1 day ago

A hobby is something you enjoy the process of doing, not just the end result. Everybody likes a clean home, but cleaning is rarely a hobby. LLMs expedite achieving the end result. Take from that what you will.

I think part of it though is that LLMs (especially in novice hands) create code that is more difficult to review and has subtler bugs. Code review is (for many) the least fun part of programming.

Like imagine if your hobby was cooking, but you hated the cleanup. If you buy a robot that automates the fun part at the cost of making twice the mess, that is not a good trade off no matter how many extra cookies you end up with.

  • Or imagine a club where everyone cooks together and then cleans dishes together. Then one day some people show up at a club meeting with cooking robots that create 10x the amount of dirty dishes and then don’t help clean up at all. I bet the other members wouldn’t be happy, even if the robots mostly cooked decent food.

    • Then robots begin cleaning dishes too. And the other members aren't happy, because what's the point, we are here not for the dishes, but for the process.

  • It is probably a good trade off if you sell cookies or if you vastly prefer eating cookies to making cookies.

    • I think that also hits what you see universally with every AI product trying to pass worse results off as a benefit: if you’re a business, the prospect of cutting your cost per cookie is really attractive as long as the decline in quality doesn’t cause people to stop buying and that’s going to get the focus of everyone who sees the financial reports more than they talk with customers. Anyone who’s going it because they care about cookies or take pride in your craft will have the opposite weighting.

      We’re kind of at the fast food point: before LLMs, bring successful at all in software required some level of skill (witness all of the companies getting very expensive write-offs from off-shoring or big consultancies trying to save on payroll vs. staff), kind of like how the small cafe/bakery model needed to have at least some level of craft to have something people would buy before the option of making food at a factory and shipping it became an option.

    • Sure, and that probably explains why companies (who sell software) love AI while hobbyists who just like to program hate it.

    • For the owner/shareholders yes.

      The workers will see the fun evaporate but now they have to clean 10x cookie trays in the same 8 hours.

    • It is, although in this case the cookie-making robot also makes 10% of its cookies with sand instead of flour. So it's still not a very good trade if you have any pride in your business or consequences for bad product.

  • > Code review is (for many) the least fun part of programming.

    I'm lurking around the OpenBSD mailing list and it seems that code review is where collaboration starts. You send a patch, explain its purpose, people try it out and comment. If it's OK (various factors decide that), it's imported inside the codebase.

    The main issue in corporate settings is that the author of the PR wants to browbeat you into accepting his/her changes. Either directly or by appealing to the manager. They don't want collaboration, they just see you as the blocker between them and the "Done" status on the ticket.

    • I used to work at a company that did in-person pair review. I wasn’t an engineer there but the engineers all legitimately enjoyed the process. They hired very capable people as a default, so it was watching two passionate and talented engineers debate.

  • [flagged]

    • > ADHD wins over autism in the immediate future. It was balanced in the past for development to need both but now it’s a total hyperactive victory of general knowledge, master of none.

      That’s an interesting framing. I’m not sure I agree with your strong conclusion but that’s mostly because I think there’s a second axis about maintenance – you can make a grand strategy game in a couple months but it’s harder to make it balanced, fun, and to keep shipping updates which players like. A prototype or hobby experiment doesn’t have that problem nearly as much and I think that’s where we see such bimodal reactions where some people think it’s a huge productivity boost and others see modest or even negative results.

    • I think we’re on opposite sides but this is the first time I’ve seen someone in the wild share my suspicions that the LLM conflict is part of some vast ADHD vs autism hyperwar. At one point I was collecting posts I found where LLM boosters explicitly mentioned how it interacted with their ADHD.

      14 replies →

    • > This way one person can implement a whole new hobby project instead of only writing a single specialized part in an existing project.

      I still do start from bottom up to refactor everything into workspace members and this way, parallelism is way easier

      > LLMs reward seeing forest instead of trees.

      Not just forest. LLMs reward seeing structures and designs, and it still requires a lot of creativity to design it well. I have to do a lot of architect works for that, like package layout, testing strategies (BDD vs TDD vs E2E), setting up access to platforms and digging out what strategies to apply...etc.

      > People focused on the trees will however lag behind as implementation details matter less and less.

      Trees like demonstrations and example code are even more important. This is because those are literally post-training materials for the LLMs

      > Specialists will be fed to the model weights

      I don't think so. New labor laws are certainly going to be introduced by the politicans to tackle this.

      > generalists will inherit the world.

      Now the problem is how far do you want to stretch the systemic thinking, and you also get burned out quicker.

    • Funny you should mention autism. I'm of the belief that if I really wanted to, my autism could help me become a very effective AI-assisted programmer, because autistic communication traits that actual humans find annoying (and which most people hence train out of themselves), like infodumping and using precise language, are things AI actually loves and produces better results with.

      But I don't want to use AI to code, in large part because I iterate on ideas by working directly with code. Attempting to program through an LLM intermediary becomes like attempting to eat using soft silicone chopsticks.

Exactly. I have a backyard garden not because I need the food (it would be infinitely cheaper and easier to buy even high end farm-stand vegetables), but because I enjoy gardening. Buying a gardening robot (if such a thing existed) would completely defeat the point.

I use an LLM to make custom software for myself not because I enjoy coding but because I want software that I can't afford to hire a human to make for me. Buying a robot to do it (current agentic coding LLMs) is the only way it gets done at all.

These two things are not the same, and should not be viewed in the same light.

All that being said, I would 100% buy a weeding robot. Weeding sucks.

  • These are not completely different things, but maybe different sides of the same coin.

    You enjoy the act of gardening, so you do not automate it away.

    You enjoy the clean home, not the act of cleaning, so you may be interested in automating it away.

    It seems you enjoy designing or using software, as opposed to programming/building software. So you automate the programming/building away.

    • Sure, that's fair. I enjoy the process of figuring out ways software can solve some (usually quite trivial) problem for myself, but then I'm very happy to hand the act of making it to a robot.

  • > Buying a gardening robot (if such a thing existed) would completely defeat the point.

    Unless your hobby is backyard robotic gardening.

    Which is my way of saying that people have different reasons for enjoying a hobby.

    Like most hobby debates, this one comes down to "Let people enjoy things"

  • > Buying a robot to do it

    It depends what you value. There's "zoning out going through the motions" for mindfulness and then there's "building stuff!" for interest, learning and fun.

    And you can have any combination of the two. Like maybe doing the same planting routine but with different details for a different plant or experimenting if a new layout works better.

    I don't care to do the labour of gardening. But if I had time, I'd spend it bikeshedding optimisations. IE what about grow lights? Is it worth having a greenhouse in my climate? etc etc. And all the little details about building stuff.

    Aside: I too want a robot. One for lawn mowing (they exist but expensive) and one for spraying the little lawn weeds that pop up.

  • >> I have a backyard garden not because I need the food (it would be infinitely cheaper and easier to buy even high end farm-stand vegetables)

    ...cheaper how? My partner and I grow most of our veggies and, based on our calculations (including fixed costs that have gone into the garden, as well as e.g. water, fertilizer, etc.) we save a non-negligible amount of money every month.

    • One can piss away a lot of money gardening with little to show for it, especially if you buy bagged soil. Buy a raised planter, some soil, some fertilizer, some seedlings, a couple garden tools and you can easily be in for $150+ which is definitely more than you'll get out of a season worth of growth even if nothing fails.

      On the other end of the spectrum, if you grow in fertile native soil from seed your costs can be close to zero

Yeah, in my experience, the people that got into software engineering because of the money are absolutely thrilled with how LLMs are changing the industry. They mostly just liked getting results and LLMs are great for that.

The people like me that sort of just stumbled into this career as a result of spending the evenings of our youth trying to get the computer to do interesting things don't seem to have as much appreciation now that the LLMs are taking over the fun part.

  • If I'm any example, I'm on the other side. I got into computers in the '70s: plotter art, BASIC, then Z-80s, forth, PDP11s, Amigas and so to now with GPUs and supercomputers and visualization. I'm recently retired and having enormous fun plowing through my lifetime backlog of "wouldn't that be a cool tool" (https://pcons.org) or a climate visualization (https://globe-viz.oberbrunner.com) or a travel packing list app (packzen) or a bunch of 3d printer tools... so on and so on. Totally co-engineered with Claude. What we're doing together, and getting out to the world as useful open source projects, is easily 10x what I could've done on my own, in the limited time available to me in this life.

  • > Yeah, in my experience, the people that got into software engineering because of the money are absolutely thrilled with how LLMs are changing the industry. They mostly just liked getting results and LLMs are great for that.

    Those people are in for the biggest shock and largest disappointment: when a bright teenager can replicate, with an LLM, what they produced with an LLM the pay is going to fall off a cliff.

    At least those who really are into development to the point of writing their own OS, Language, etc can still enjoy it as a hobby.

    • > Those people are in for the biggest shock and largest disappointment: when a bright teenager can replicate, with an LLM, what they produced with an LLM the pay is going to fall off a cliff.

      The value of an engineer is not what task they work on, but what problems they can solve. To this teen, the code is a black box, the LLM has most of the value in their pairing, and another random teen will replace easily them.

      LLMs were trained on the work of engineers, not prompting teens. The profession will continue to evolve, and the LLMs will improve along, thanks to professional, manual code still being written, not to vibe-coders.

  • I don't think that's quite fair. Computers have been my hobby since I was 4, I'm having a blast, this is so much fun. I've always had way more ideas I wanted to try than I've had time/energy to implement, especially true since having kids, now the implementation can almost keep up.

    Computers were on a trajectory of becoming more consumption oriented, and this has shifted it strongly back towards creation. Normal people can make their own custom software again. This is awesome.

  • Really hate this characterization, although to be fair I love the ops/infra side of things more. I've used to set up so many parts of my homelab manually, but now I can just get it all done. I've spent countless hours maintaining a Rpi server at the infancy of my interest in computing. Truly a lot of it is maintenance and busywork tasks. I am having more fun than ever. Perhaps some people like those busywork sysadmin tasks and gain enjoyment of the homelab hobby just from that...honestly I can't say I really understand it.

  • That attitude isn’t universal to everyone who enjoys tinkering and making computers do interesting things. I just had lunch yesterday with one of the most tinkering people I know, who as a side hobby teaches kids to program using robotics etc. to make it interesting for them. Like me, he’s having a blast using LLMs.

    LLMs are amazing tools for learning new skills and technology. I’ve recently moved into an ML adjacent role, am learning tons that I never knew before, and I’m delivering working systems more quickly.

    One thing that’s been an eye-opener is how many details I miss in the code I write. LLMs can almost always suggest improvements, and usually, it’s quite obvious that they’re right. But this is making me a better developer, even though I already have decades of experience.

    LLMs don’t force you to vibe code everything. You can use them as precisely or as vibe-ishly as you want. They can be a skill amplifier rather than a skill replacer, if you use them as such.

  • Not my experience at all. I taught myself assembly language when I was 11 just for fun, and I'm still programming as a hobby more than 40 years later, even though I also do it professionally.

    And I love using LLMs. They take care of all the boring boilerplate, letting me focus on the parts I actually enjoy.

This is not strictly true.

I enjoy optimizing code to the point of obsession, but I can't find economic (daily-job) justification to spend time on this. Lately I've had several extremely productive and enjoyable sessions that go like this: - I run Claude on my desktop PC, explain the problem, and let it explore the code around the problem and build a test harness so it can run experiments - I ask it to run experiments and try things; at that point I can leave my PC and continue over my phone in brief stolen moments here and there, over the course of many hours - it comes back with results; I ask it to try new things based on those results - after multiple rounds of this, I have explored a vast search space I could have never had time to do myself - I ask it for an implementation of the most promising path; this is usually something simpl-ish (on the order of 50-100 LOC, not huge new systems) - I return to the PC and do something between polish the implementation and redo it fully manually - partly because I enjoy it

This is something I can see myself do for fun in areas I care about, not for money and reasonable business objectives for my day job.

My hobby is making things. I used to make them with a screwdriver and a hammer and a handsaw. Then I bought a drill and got some screwdriving bits, an a pneumatic hammer and an arm saw. Now I can build things much much faster.

Similarly I've made lots of software projects. Over the last 15+ years I have over 250 github repos, the majority of them no one but me will be interested in but I had fun making stuff. LLMs let me make stuff faster just like the power tools. I'm still enjoying making stuff. I still direct, I still decide what to make, I still decide features, iterate on UX, etc, but at several X the speed of before. Loving it.

I think for those of us who got into software initially for the end result -- being the only way for the thing in your head to ever exist -- enjoying the engineering part was a nice, incidental surprise.

So while LLMs solve the technical implementation side, there's still upside since now we get to materialize the dang thing we were setting out to build in the first place.

Though there's a huge sense of loss since so much of our skills and identity and time and value were devoted to the engineering side.

I enjoy molding hyper specific software across my whole eco system of tech through prose with LLMs. Iterating over time to hone the right solutions based on very abstract reactions to the results I get. I would consider this a hobby because it costs me money and I get no value out of it outside of the act.

I also woodwork and I remember this discussion there between hand tools, power tools, and CNCs. It's all the same hobby just different entry points and doing it the least automated way doesn't make your work more or less than anyone else's.

  • > I would consider this a hobby because it costs me money and I get no value out of it outside of the act.

    I LOLd very hard at that one, thanks. Very relatable.

    A hobby of mine is also woodworking. I can make jigs, I can buy jigs. I can use hand tools, I can use power tools. I can use screws I can use joints. I can even buy made furniture and just assemble it. Though the latter is more of interior designing. But the point is it is a spectrum and everyone has their own niche. SDLC are not the same and there is different value to be derived. But the process of woodworking makes me handy. The experience allows me to elegantly and cost efficiently fix broken things. It enables me to do interesting things in interesting ways and there is more of a community around that. If I automated away all the woodworking and just bought the furniture... Well there isn't much of a community around that except flexing who has more cash. Idk, I'm trying to have empathy for both those who are for and against it.

  • > I would consider this a hobby because it costs me money and I get no value out of it outside of the act.

    Boy isn't that the truth haha, I feel like my previous phase of dotfile ricing has become "LLM ricing."

    Not complaining though, it is genuinely fun!

> LLMs expedite achieving the end result. Take from that what you will.

It's an age-old debate in every hobby.

Some people are in it for the process. Others are in it for the end result, which is what they want to use or play with.

In woodworking there are some circles who will sneer at you for using certain power tools instead of hand tools. I do think it's more impressive when someone makes something entirely with hand tools. I don't have all the time in the world to work on a project, so I'm going to use the power tools when I can.

Some people care a lot about impressing others with how they made a thing. Some times that's appropriate, like if there's a competition for hand-made or human-written something. Other times, nobody cares. They're getting together to enjoy the end result, not the artisanal process used to make it.

  • > Some times that's appropriate, like if there's a competition for hand-made or human-written something.

    Indeed, and this is the problem: unlike woodworking, where my power-assisted creation is independent of, or complements, your handcraft, this engine is directly competing with other engines. Twiss is being disingenuous when he says he has no interest in submitting it to competitions; it plays on a rated account on Lichess, for example.

    • Now that we can mass produce tables and chairs I would imagine there are far fewer people whose career is hand crafting tables and chairs. So machines literally did out compete them.

      In fact handicraft people were out competed so hard many people forget that used to be a respectable career.

And to extend the analogy, before there were house cleaning machines the people who enjoyed cleaning were lumped in with the people who like having a clean house.

I will say that there are a lot of parts of programming I enjoy, but I used to spend an inordinate amount of time chasing down obscure errors or learning arcane systems just to get to the parts I personally enjoy: the feedback loop of making a thing, seeing the result, and improving it.

There is a reason stack overflow is dead. LLMs are a strictly better product.

I think this is why that I limit the use of LLM in my hobbyist project, but not in my work. I found LLM particularly useful of generating say VSCode configuration JSON files and it saved me a lot of headaches. It is also very good at finding the right tool for the job (e.g. which binary to use to write a floppy image).

For this specific example, cleaning your home counts as exercise and you are proud you put effort and got a good result.

It is an example of something that has hobby-like characteristics.

I don't think this is correct.

What is the "end result"? You refer to cleaning here, but many people use AI spam slop to bombard people with garbage text. That is not "cleaning up", that is literally wasting the time of real people here. And that's just one example of many more that can be given of AI slop not being so great.

> LLMs expedite achieving the end result.

Yes if your end result is technical debt and endless bullshit. (Some enterprise environments do be like that.)