Comment by LarsDu88
2 hours ago
Massive economic simulations with thousands if not millions of agents to front run the global economy and stock market.
Fully interactive realtime NPCs in videogames at scale.
Recommender systems that simulate individual consumers.
Crazy shit
About your first example, isn’t the butterfly effect preventing this from being useful? One agent in your simulation decides to sell, and starts an avalanche, that won’t happen in reality?