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Comment by iAMkenough

18 hours ago

For a weather app, you should be able to get by with a couple base vectors you modify based on conditions.

On disk yeah, sure. But you're gonna render them into a pixel buffer which lives in memory.

  • How did applications do it before? Like in the 90s or 00s

    • WAY lower resolution screens so pixel and frame buffers were a tiny fraction of the size, non-composited graphical environments which meant there was one fewer frame buffer per window, and a visual style which typically emphasized large pictures/animations less.